nameserver
Offline 46.159.161.117:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 621/675
- 393/425
- 40/250
- 50/250
- 157/200
- 99/125
Quick answers
from the figures on this pageReset cycle
When does nameserver wipe?
To tell the rhythm of nameserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 21 hours ago.
Lists and filters
How should you read the tags on nameserver?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does nameserver appear in Rust Metrics lists and filters?
These Rust Metrics lists carry nameserver: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does nameserver sit in the rankings?
Ranking for nameserver: #15,169 on seven-day player hours, top 69% of all ranked servers.
What is the population on nameserver?
Reading for nameserver: offline at this moment; last seen 18 days 1 hours ago.
Server
Where does nameserver sit?
No region comes from nameserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.159.161.117:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166652 on Windows is the build nameserver runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is nameserver, and is it online now?
Check: connection. nameserver is offline at this moment. Last contact was 18 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.
Rules and settings
What rules does nameserver enforce, and what are its settings?
Reading the name gives no gather rate for nameserver. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on nameserver?
The game generates a procedural map for nameserver.
Connection
What do you do to join nameserver?
Press F1 in Rust and enter client.connect 46.159.161.117:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.