#1 MyRustServer
Offline EU 46.158.134.42:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 15:35 UTC, in 7d 14h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 0/100
- 1/200
- 45/150
- 46/100
- 10/150
Quick answers
from the figures on this pageWipe schedule
What wipe timing does #1 MyRustServer follow?
The estimate for #1 MyRustServer's next wipe comes from biweekly: 14 days after its last wipe. On Wednesday 4 November at 15:35 UTC its next wipe is due. 34 days 9 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Lists and filters
How should you read the tags on #1 MyRustServer?
These are the tags #1 MyRustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts5 (Group limit): You may team up with at most 5; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165405 (Build): Game build reading: 165405; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show #1 MyRustServer?
Rust Metrics lists featuring #1 MyRustServer: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
Where does #1 MyRustServer sit in the rankings?
Ranked by seven-day player hours, #1 MyRustServer sits at #14,427 and #2,429 in Europe, inside the top 66%.
What is the population on #1 MyRustServer?
Status for #1 MyRustServer: offline. Last seen 34 days 9 hours ago.
Server
Which location does #1 MyRustServer run from?
Its EU tag places #1 MyRustServer in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.158.134.42:28015.
What Rust version is #1 MyRustServer on?
Rust network protocol 2633 and build 165405 on Windows is the build #1 MyRustServer runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is #1 MyRustServer, and is it online now?
Reading: offline. #1 MyRustServer last answered 34 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.
Rules and settings
How is #1 MyRustServer configured, and what rules are in force?
Reading the name gives no gather rate for #1 MyRustServer. Group size, maximum: 5 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is #1 MyRustServer on?
The game generates a procedural map for #1 MyRustServer.
Join
How do you connect to #1 MyRustServer?
Press F1 in Rust and enter client.connect 46.158.134.42:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.