RUST METRICSFlight deck · live data
Data live Servers11,656 Players41,553 Populated2,988 Fresh wipes 3 h90 Scan5 min
‹ All servers46.150.82.141:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalServer

Offline 46.150.82.141:28015 checked 4h ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,826top 26%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75118:0019:0020:0022:0021:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep18 Oct23 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:33 UTC3d ago 1 – running 1
Sat 17 Oct, 06:16 UTC10d ago 1 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on LocalServer?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does LocalServer wipe?

Its rhythm cannot be told from the wipes of LocalServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 11 hours ago.

Tags

How should you read the tags on LocalServer?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from LocalServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LocalServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LocalServer: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does LocalServer hold among Rust servers?

Player hours over seven days put LocalServer at #5,826, in the top 26% of all ranked servers.

What player count does LocalServer carry?

Reading for LocalServer: offline at this moment; last seen 4 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Server details

Where does LocalServer sit?

No region comes from LocalServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.150.82.141:28015.

What Rust version is LocalServer on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by LocalServer. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on LocalServer, and is it online?

Check: connection. LocalServer is offline at this moment. Last contact was 4 hours ago. Reading: 18% uptime over the last 7 full days. It was up 30 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

How is LocalServer configured, and what rules are in force?

Reading the name gives no gather rate for LocalServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is LocalServer on?

The game generates a procedural map for LocalServer.

Join

How can you get onto LocalServer?

Press F1 in Rust and enter client.connect 46.150.82.141:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.