RUST METRICSFlight deck · live data
Data live Servers11,603 Players34,648 Populated2,845 Fresh wipes 3 h60 Scan5 min
‹ All servers46.150.80.91:28015
Offline Full Queue Fresh wipe Wipe due No query

Local4

Offline 46.150.80.91:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 1 /15

Players now

7% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,379top 65%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:35 UTC5d ago 1 – running 1
Wed 7 Oct, 15:10 UTC20d ago 1 – 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Local4 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Local4 wipe?

The rhythm of Local4's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 17 hours ago.

Tags

Which tags does Local4 carry, and what do they mean?

These are the tags Local4 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local4?

On Rust Metrics, Local4 sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Local4 sit in the rankings?

Ranking for Local4: #14,379 on seven-day player hours, top 65% of all ranked servers.

How full does Local4 get?

Local4 is not responding; status offline, last seen 5 days 17 hours ago. Check: players over seven days. Average 0, peak 1.

Server

What location is Local4 hosted in?

Reading: location. Local4 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.150.80.91:28015.

What Rust version is Local4 on?

Version check: Rust network protocol 2634 and build 166494 on Windows, run by Local4. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Local4, and is it online now?

Local4 reports offline. The last reading came 5 days 17 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Reading: first seen 7 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Local4?

Reading the name gives no gather rate for Local4. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to Local4?

To join: start Rust, press F1 and type client.connect 46.150.80.91:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.