33333333898988707808078070
Offline 46.147.98.197:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 237/250
- 15/250
- 21/250
- 112/200
- 43/200
- 43/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does 33333333898988707808078070 follow?
Its rhythm cannot be told from the wipes of 33333333898988707808078070 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 18 hours ago.
Lists and filters
How should you read the tags on 33333333898988707808078070?
Tags published by 33333333898988707808078070, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod). Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 33333333898988707808078070?
These Rust Metrics lists carry 33333333898988707808078070: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Player count
Where does 33333333898988707808078070 sit in the rankings?
Ranking for 33333333898988707808078070: #13,308 on seven-day player hours, top – of all ranked servers.
How full does 33333333898988707808078070 get?
Status for 33333333898988707808078070: offline. Last seen 37 days 13 hours ago.
Operator and location
Where does 33333333898988707808078070 sit?
No region tag on 33333333898988707808078070. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 46.147.98.197:28015.
What Rust version is 33333333898988707808078070 on?
Rust network protocol 2633 and build 164530 on Windows is the build 33333333898988707808078070 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 33333333898988707808078070, and is it online?
Check: connection. 33333333898988707808078070 is offline at this moment. Last contact was 37 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Settings and map
What settings and rules apply on 33333333898988707808078070?
Check: gather rate. The name 33333333898988707808078070 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 33333333898988707808078070?
The game generates a procedural map for 33333333898988707808078070.
How to join
What do you do to join 33333333898988707808078070?
Press F1 in Rust and enter client.connect 46.147.98.197:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.