My Server Name
Offline 46.147.76.233:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 630/725
- 517/525
- 60/250
- 41/250
- 152/225
- 249/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 38 days 21 hours ago the current world was made.
Lists and filters
How should you read the tags on My Server Name?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #15,391, in the top – of all ranked servers.
What is the population on My Server Name?
My Server Name is not responding; status offline, last seen 38 days 21 hours ago.
Server details
Which location does My Server Name run from?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.147.76.233:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 164530 on Windows is the build My Server Name runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Server Name, and is it online?
Reading: offline. My Server Name last answered 38 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on My Server Name?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Connection
What do you do to join My Server Name?
To join: start Rust, press F1 and type client.connect 46.147.76.233:28015. Or press Launch Rust here and Steam opens the game and connects you.