RUST METRICSFlight deck · live data
Data live Servers11,853 Players82,944 Populated3,958 Fresh wipes 3 h170 Scan5 min
‹ All servers46.147.222.98:28015
Offline Full Queue Fresh wipe Wipe due No query

555333222110907006660680808075

Offline 46.147.222.98:28015 checked 33d ago

oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,392top 60%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does 555333222110907006660680808075 wipe, and when?

Its rhythm cannot be told from the wipes of 555333222110907006660680808075 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 34 days 11 hours ago.

Lists and filters

Which tags does 555333222110907006660680808075 carry, and what do they mean?

These are the tags 555333222110907006660680808075 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 555333222110907006660680808075 appear in Rust Metrics lists and filters?

On Rust Metrics, 555333222110907006660680808075 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Occupancy

What position does 555333222110907006660680808075 hold among Rust servers?

Player hours over seven days put 555333222110907006660680808075 at #13,392, in the top 60% of all ranked servers.

How full does 555333222110907006660680808075 get?

Reading for 555333222110907006660680808075: offline at this moment; last seen 33 days 3 hours ago.

Operator and location

What location is 555333222110907006660680808075 hosted in?

No region comes from 555333222110907006660680808075. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.147.222.98:28015.

What Rust version is 555333222110907006660680808075 on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by 555333222110907006660680808075. Check: protocol. To join, your game must match; Steam handles the update.

Is 555333222110907006660680808075 up, and how often does it stay up?

Reading: offline. 555333222110907006660680808075 last answered 33 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 23 September 2026.

Settings and map

What rules does 555333222110907006660680808075 enforce, and what are its settings?

Reading the name gives no gather rate for 555333222110907006660680808075. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is 555333222110907006660680808075 on?

The game generates a procedural map for 555333222110907006660680808075.

Connection

How can you get onto 555333222110907006660680808075?

To join: start Rust, press F1 and type client.connect 46.147.222.98:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.