NL
Offline 46.142.237.136:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 706/750
- 61/250
- 96/250
- 397/450
- 210/250
- 177/250
Quick answers
from the figures on this pageReset cycle
How often does NL wipe, and when?
To tell the rhythm of NL, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 7 hours ago.
Tags
Which tags does NL carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from NL. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does NL appear in Rust Metrics lists and filters?
On Rust Metrics, NL sits in these lists: EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does NL sit in the rankings?
Ranking for NL: #12,937 on seven-day player hours, top 59% of all ranked servers.
What player count does NL carry?
Status for NL: offline. Last seen 10 days 6 hours ago.
Server
Which location does NL run from?
Check: location. No region tag comes from NL, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.142.237.136:28015.
What Rust version is NL on?
Reading: NL, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on NL, and is it online?
Reading: offline. NL last answered 10 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Map and rules
How is NL configured, and what rules are in force?
Check: gather rate. The name NL does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is NL on?
The game generates a procedural map for NL.
Connection
How can you get onto NL?
To join: start Rust, press F1 and type client.connect 46.142.237.136:28015. Or press Launch Rust here and Steam opens the game and connects you.