RUST METRICSFlight deck · live data
Data live Servers11,637 Players32,155 Populated2,791 Fresh wipes 3 h71 Scan5 min
‹ All servers46.142.187.217:28015
Offline Full Queue Fresh wipe Wipe due No query

dsafdsfd

Offline 46.142.187.217:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,210top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does dsafdsfd follow?

Its rhythm cannot be told from the wipes of dsafdsfd on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 15 hours ago the current world was made.

Lists and filters

How should you read the tags on dsafdsfd?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from dsafdsfd. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show dsafdsfd?

On Rust Metrics, dsafdsfd sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does dsafdsfd hold among Rust servers?

Ranking for dsafdsfd: #15,210 on seven-day player hours, top 70% of all ranked servers.

What is the population on dsafdsfd?

Status for dsafdsfd: offline. Last seen 11 days 12 hours ago.

Server details

What location is dsafdsfd hosted in?

No region tag on dsafdsfd. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.142.187.217:28015.

What Rust version is dsafdsfd on?

Rust network protocol 2634 and build 167781 on Linux is the build dsafdsfd runs. To get in, your game needs the same protocol; Steam applies the update.

Is dsafdsfd up, and how often does it stay up?

Check: connection. dsafdsfd is offline at this moment. Last contact was 11 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

What settings and rules apply on dsafdsfd?

Reading the name gives no gather rate for dsafdsfd. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is dsafdsfd on?

Size 4,500 and seed 1337: the game generates the procedural map on dsafdsfd from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to dsafdsfd?

Press F1 in Rust and enter client.connect 46.142.187.217:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.