RUST METRICSFlight deck · live data
Data live Servers11,730 Players70,266 Populated3,619 Fresh wipes 3 h129 Scan5 min
‹ All servers46.138.23.121:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 46.138.23.121:28015 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:36 UTC6d ago 0 – running 0
Tue 20 Oct, 14:28 UTC7d ago 0 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on ServerName when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does ServerName wipe, and when?

To tell the rhythm of ServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 days 20 hours ago.

Tag meanings

How should you read the tags on ServerName?

Tags published by ServerName, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168780 (Build): Game build reading: 168780; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ServerName?

These Rust Metrics lists carry ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does ServerName sit in the rankings?

Player hours over seven days put ServerName at #15,423, in the top 69% of all ranked servers.

What is the population on ServerName?

Reading for ServerName: offline at this moment; last seen 6 days 19 hours ago. Seven-day reading: 0 players on average.

Operator and location

Which location does ServerName run from?

No region tag on ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.138.23.121:28015.

What Rust version is ServerName on?

Rust network protocol 2635 and build 168780 on Windows is the build ServerName runs. Matching protocol is required to join. Let Steam update your game.

How reliable is ServerName, and is it online now?

Check: connection. ServerName is offline at this moment. Last contact was 6 days 19 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Settings and map

What settings and rules apply on ServerName?

No gather rate appears in the name: ServerName. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ServerName?

The game generates a procedural map for ServerName.

Connection

What do you do to join ServerName?

To join: start Rust, press F1 and type client.connect 46.138.23.121:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168780,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168780
Build Game build reading: 168780.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.