RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h108 Scan5 min
‹ All servers46.131.89.179:28015
Offline Full Queue Fresh wipe Wipe due No query

ThickPAD Rust server

Offline 46.131.89.179:28015 checked 29d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,559top 65%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does ThickPAD Rust server follow?

To tell the rhythm of ThickPAD Rust server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 23 hours ago the current world was made.

Tags

How should you read the tags on ThickPAD Rust server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from ThickPAD Rust server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does ThickPAD Rust server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry ThickPAD Rust server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does ThickPAD Rust server sit in the rankings?

Player hours over seven days put ThickPAD Rust server at #15,559, in the top 65% of all ranked servers.

How full does ThickPAD Rust server get?

Status for ThickPAD Rust server: offline. Last seen 29 days 17 hours ago.

Operator and location

Where does ThickPAD Rust server sit?

Reading: location. ThickPAD Rust server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.131.89.179:28015.

What Rust version is ThickPAD Rust server on?

Rust network protocol 2633 and build 165217 on Windows is the build ThickPAD Rust server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is ThickPAD Rust server up, and how often does it stay up?

Reading: offline. ThickPAD Rust server last answered 29 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 28 September 2026.

Rules and settings

What settings and rules apply on ThickPAD Rust server?

No gather rate appears in the name: ThickPAD Rust server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ThickPAD Rust server?

Check: map. Procedural, generated by the game, on ThickPAD Rust server.

How to join

How can you get onto ThickPAD Rust server?

To join: start Rust, press F1 and type client.connect 46.131.89.179:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.