My Server Name
Offline 46.131.71.165:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 days 8 hours ago the current world was made.
Tags
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #13,591 on seven-day player hours, top 62% of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 17 days 6 hours ago.
Server details
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.131.71.165:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by My Server Name. Matching protocol is required to join. Let Steam update your game.
How reliable is My Server Name, and is it online now?
Reading: offline. My Server Name last answered 17 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Map and rules
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
How can you get onto My Server Name?
Check: join. Open Rust, press F1, then enter client.connect 46.131.71.165:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.