Pokahontas
Offline 46.13.44.109:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 595/575
- 364/400
- 37/250
- 46/250
- 164/200
- 80/100
Quick answers
from the figures on this pageReset cycle
When does Pokahontas wipe?
Its rhythm cannot be told from the wipes of Pokahontas on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 32 days 3 hours ago.
Tags
Which tags does Pokahontas carry, and what do they mean?
Tags published by Pokahontas, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Pokahontas?
These Rust Metrics lists carry Pokahontas: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Pokahontas hold among Rust servers?
Player hours over seven days put Pokahontas at #16,599, in the top 71% of all ranked servers.
What is the population on Pokahontas?
Reading for Pokahontas: offline at this moment; last seen 32 days 2 hours ago.
Server details
Which location does Pokahontas run from?
No region tag on Pokahontas. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.13.44.109:28015.
What Rust version is Pokahontas on?
Reading: Pokahontas, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Pokahontas, and is it online now?
Pokahontas reports offline. The last reading came 32 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Pokahontas?
No gather rate appears in the name: Pokahontas. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is Pokahontas on?
From seed 12345, the game generates the procedural map on Pokahontas. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Pokahontas?
Press F1 in Rust and enter client.connect 46.13.44.109:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.