RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,840 Populated3,354 Fresh wipes 3 h124 Scan5 min
‹ All servers46.125.145.55:28015
Offline Full Queue Fresh wipe Wipe due No query

rrs

Offline 46.125.145.55:28015 checked 13d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,151top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:37 UTC13d ago 0 – running 0
Thu 8 Oct, 14:13 UTC20d ago 1 halved by day 3 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on rrs when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3 it fell below half when it didn't.

What wipe timing does rrs follow?

To tell the rhythm of rrs, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 15 hours ago.

Tag meanings

How should you read the tags on rrs?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168079 (Build): The server runs game build 168079; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from rrs. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does rrs appear in Rust Metrics lists and filters?

On Rust Metrics, rrs sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does rrs hold among Rust servers?

Ranking for rrs: #15,151 on seven-day player hours, top 70% of all ranked servers.

What player count does rrs carry?

Status for rrs: offline. Last seen 13 days 14 hours ago.

Server details

What location is rrs hosted in?

No region comes from rrs. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.125.145.55:28015.

What Rust version is rrs on?

Version check: Rust network protocol 2635 and build 168079 on Windows, run by rrs. Matching protocol is required to join. Let Steam update your game.

Is rrs up, and how often does it stay up?

Reading: offline. rrs last answered 13 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Settings and map

What rules does rrs enforce, and what are its settings?

Reading the name gives no gather rate for rrs. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on rrs?

Procedural map on rrs, made by the game's generator.

How to join

How can you get onto rrs?

Check: join. Open Rust, press F1, then enter client.connect 46.125.145.55:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168079,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168079
Build The server runs game build 168079.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.