Madhouse
Offline 46.114.91.85:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 19:33 UTC35d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 648/700
- 43/250
- 90/250
- 359/400
- 165/200
- 142/225
Quick answers
from the figures on this pageWipe schedule
What happens on Madhouse when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does Madhouse wipe, and when?
Its rhythm cannot be told from the wipes of Madhouse on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days ago.
Tag meanings
Which tags does Madhouse carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Madhouse. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Madhouse appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Madhouse: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Madhouse sit in the rankings?
Player hours over seven days put Madhouse at #13,172, in the top 61% of all ranked servers.
What player count does Madhouse carry?
Status for Madhouse: offline. Last seen 34 days 5 hours ago.
Server
Which location does Madhouse run from?
No region comes from Madhouse. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.114.91.85:28015.
What Rust version is Madhouse on?
Rust network protocol 2633 and build 164530 on Windows is the build Madhouse runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Madhouse, and is it online?
Reading: offline. Madhouse last answered 34 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Rules and settings
What settings and rules apply on Madhouse?
Check: gather rate. The name Madhouse does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Madhouse?
Check: map. Procedural, generated by the game, on Madhouse.
Join
How can you get onto Madhouse?
Press F1 in Rust and enter client.connect 46.114.91.85:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.