LinuxGSM
Offline 46.114.197.200:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 199/250
- 185/200
- 14/250
- 16/250
- 18/100
- 101/200
Quick answers
from the figures on this pageWipe timing
How often does LinuxGSM wipe, and when?
Its rhythm cannot be told from the wipes of LinuxGSM on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 15 hours ago.
Tag meanings
Which tags does LinuxGSM carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from LinuxGSM. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does LinuxGSM appear in Rust Metrics lists and filters?
On Rust Metrics, LinuxGSM sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does LinuxGSM sit in the rankings?
Player hours over seven days put LinuxGSM at #12,375, in the top 56% of all ranked servers.
What is the population on LinuxGSM?
Status for LinuxGSM: offline. Last seen 28 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 16:00 UTC over the last 48 hours.
Operator and location
What location is LinuxGSM hosted in?
Reading: location. LinuxGSM gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.114.197.200:28015.
What Rust version is LinuxGSM on?
Reading: LinuxGSM, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is LinuxGSM, and is it online now?
Reading: offline. LinuxGSM last answered 28 hours ago. Reading: 12% uptime over the last 1 full day. It was up 3 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.
Settings and map
What settings and rules apply on LinuxGSM?
Reading the name gives no gather rate for LinuxGSM. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is LinuxGSM on?
The game generates a procedural map for LinuxGSM.
Connection
How can you get onto LinuxGSM?
Check: join. Open Rust, press F1, then enter client.connect 46.114.197.200:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.