RUST METRICSFlight deck · live data
Data live Servers11,696 Players65,102 Populated3,491 Fresh wipes 3 h113 Scan5 min
‹ All servers46.114.196.71:28015
Offline Full Queue Fresh wipe Wipe due No query

LinuxGSM

Offline 46.114.196.71:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,765top 48%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does LinuxGSM wipe, and when?

To tell the rhythm of LinuxGSM, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 20 hours ago.

Tag meanings

How should you read the tags on LinuxGSM?

These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LinuxGSM appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LinuxGSM: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does LinuxGSM hold among Rust servers?

Player hours over seven days put LinuxGSM at #10,765, in the top 48% of all ranked servers.

How full does LinuxGSM get?

Reading for LinuxGSM: offline at this moment; last seen 47 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 12:00 UTC over the last 48 hours.

Operator and location

Which location does LinuxGSM run from?

No region tag on LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 46.114.196.71:28015.

What Rust version is LinuxGSM on?

Rust network protocol 2635 and build 168909 on Linux is the build LinuxGSM runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on LinuxGSM, and is it online?

LinuxGSM reports offline. The last reading came 47 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

What settings and rules apply on LinuxGSM?

No gather rate appears in the name: LinuxGSM. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is LinuxGSM on?

Procedural map on LinuxGSM, made by the game's generator.

How to join

What do you do to join LinuxGSM?

To join: start Rust, press F1 and type client.connect 46.114.196.71:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.