Mithridatium's Server
Offline 46.110.82.129:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 624/700
- 43/250
- 85/250
- 347/400
- 154/200
- 137/225
Quick answers
from the figures on this pageWipe schedule
How often does Mithridatium's Server wipe, and when?
Its rhythm cannot be told from the wipes of Mithridatium's Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 53 days 15 hours ago.
Tags
How should you read the tags on Mithridatium's Server?
Tags published by Mithridatium's Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Mithridatium's Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Mithridatium's Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Mithridatium's Server hold among Rust servers?
Player hours over seven days put Mithridatium's Server at #14,563, in the top 61% of all ranked servers.
How full does Mithridatium's Server get?
Reading for Mithridatium's Server: offline at this moment; last seen 28 days 20 hours ago.
Server
What location is Mithridatium's Server hosted in?
Reading: location. Mithridatium's Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.110.82.129:28015.
What Rust version is Mithridatium's Server on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by Mithridatium's Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Mithridatium's Server, and is it online?
Check: connection. Mithridatium's Server is offline at this moment. Last contact was 28 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Mithridatium's Server enforce, and what are its settings?
No gather rate appears in the name: Mithridatium's Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
What map is Mithridatium's Server on?
Check: map. Procedural, generated by the game, on Mithridatium's Server.
Connection
How do you connect to Mithridatium's Server?
Press F1 in Rust and enter client.connect 46.110.82.129:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.