RUST METRICSFlight deck · live data
Data live Servers11,667 Players45,747 Populated2,969 Fresh wipes 3 h96 Scan5 min
‹ All servers46.110.4.199:28015
Offline Full Queue Fresh wipe Wipe due No query

SoulJunkee's Rusty Hell

Offline 46.110.4.199:28015 checked 11d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,275top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does SoulJunkee's Rusty Hell follow?

To tell the rhythm of SoulJunkee's Rusty Hell, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was made.

Tags

Which tags does SoulJunkee's Rusty Hell carry, and what do they mean?

These are the tags SoulJunkee's Rusty Hell publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SoulJunkee's Rusty Hell?

On Rust Metrics, SoulJunkee's Rusty Hell sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does SoulJunkee's Rusty Hell sit in the rankings?

Ranking for SoulJunkee's Rusty Hell: #15,275 on seven-day player hours, top 70% of all ranked servers.

What player count does SoulJunkee's Rusty Hell carry?

SoulJunkee's Rusty Hell is not responding; status offline, last seen 11 days 13 hours ago.

Server

Which location does SoulJunkee's Rusty Hell run from?

No region tag on SoulJunkee's Rusty Hell. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 46.110.4.199:28015.

What Rust version is SoulJunkee's Rusty Hell on?

Rust network protocol 2633 and build 163794 on Linux is the build SoulJunkee's Rusty Hell runs. Matching protocol is required to join. Let Steam update your game.

How reliable is SoulJunkee's Rusty Hell, and is it online now?

SoulJunkee's Rusty Hell reports offline. The last reading came 11 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 October 2026.

Rules and settings

How is SoulJunkee's Rusty Hell configured, and what rules are in force?

Reading the name gives no gather rate for SoulJunkee's Rusty Hell. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is SoulJunkee's Rusty Hell on?

The game generates a procedural map for SoulJunkee's Rusty Hell.

Connection

What do you do to join SoulJunkee's Rusty Hell?

Check: join. Open Rust, press F1, then enter client.connect 46.110.4.199:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.