RUST METRICSFlight deck · live data
Data live Servers11,632 Players42,162 Populated3,029 Fresh wipes 3 h90 Scan5 min
‹ All servers46.110.117.228:28015
Offline Full Queue Fresh wipe Wipe due No query

Name of Server as Shown on the Client Server List

Offline 46.110.117.228:28015 checked 43d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,334no region published
Last wipe44d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 00:19 UTC44d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Name of Server as Shown on the Client Server List when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 23 hours.

How often does Name of Server as Shown on the Client Server List wipe, and when?

To tell the rhythm of Name of Server as Shown on the Client Server List, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 days 7 hours ago the current world was made.

Tag meanings

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164070 (Build): The server runs game build 164070; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Name of Server as Shown on the Client Server List. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Name of Server as Shown on the Client Server List?

These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #13,334, in the top – of all ranked servers.

How full does Name of Server as Shown on the Client Server List get?

Status for Name of Server as Shown on the Client Server List: offline. Last seen 43 days 8 hours ago.

Server details

Where does Name of Server as Shown on the Client Server List sit?

Reading: location. Name of Server as Shown on the Client Server List gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 46.110.117.228:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2633 and build 164070 on Windows is the build Name of Server as Shown on the Client Server List runs. Matching protocol is required to join. Let Steam update your game.

Is Name of Server as Shown on the Client Server List up, and how often does it stay up?

Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 43 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?

Check: gather rate. The name Name of Server as Shown on the Client Server List does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Name of Server as Shown on the Client Server List?

The game generates a procedural map for Name of Server as Shown on the Client Server List.

Connection

What do you do to join Name of Server as Shown on the Client Server List?

Press F1 in Rust and enter client.connect 46.110.117.228:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164070,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164070
Build The server runs game build 164070.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.