Server name on in-game server list
Online 46.109.213.51:28015 checked 10m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 524/550
- 431/450
- 61/250
- 63/250
- 54/100
- 165/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server name on in-game server list follow?
The rhythm of Server name on in-game server list's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 21 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on Server name on in-game server list?
These are the tags Server name on in-game server list publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Server name on in-game server list?
Rust Metrics lists featuring Server name on in-game server list: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Server name on in-game server list sit in the rankings?
Player hours over seven days put Server name on in-game server list at #6,230, in the top 28% of all ranked servers.
What is the population on Server name on in-game server list?
0 of 5 slots are filled on Server name on in-game server list right now. Check: players over seven days. Average 1, peak 2. Average at the busiest hour was 0 players, at 07:00 UTC over the last 48 hours.
Operator and location
Which location does Server name on in-game server list run from?
Reading: location. Server name on in-game server list gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.109.213.51:28015.
What Rust version is Server name on in-game server list on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Server name on in-game server list. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Server name on in-game server list, and is it online?
Check: connection. Server name on in-game server list is online at this moment. Reading: 18% uptime over the last 7 full days. It was up 31 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on Server name on in-game server list?
Check: gather rate. The name Server name on in-game server list does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is off. That is Valve's anti-cheat.
What map is Server name on in-game server list on?
Procedural map on Server name on in-game server list, made by the game's generator.
Connection
What do you do to join Server name on in-game server list?
Press F1 in Rust and enter client.connect 46.109.213.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.