Luka & Charles
Offline 46.105.76.243:25000 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 250/275
- 183/200
- 35/250
- 17/250
- 45/100
- 53/200
Quick answers
from the figures on this pageWipe schedule
How often does Luka & Charles wipe, and when?
The rhythm of Luka & Charles's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 7 hours ago.
Tag meanings
How should you read the tags on Luka & Charles?
These are the tags Luka & Charles publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167058 (Build): Game build reading: 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Luka & Charles?
On Rust Metrics, Luka & Charles sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Luka & Charles sit in the rankings?
Ranking for Luka & Charles: #15,133 on seven-day player hours, top 70% of all ranked servers.
What player count does Luka & Charles carry?
Reading for Luka & Charles: offline at this moment; last seen 12 days 21 hours ago.
Server details
Where does Luka & Charles sit?
Reading: location. Luka & Charles gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 46.105.76.243:25000.
What Rust version is Luka & Charles on?
Rust network protocol 2634 and build 167058 on Linux is the build Luka & Charles runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Luka & Charles, and is it online?
Check: connection. Luka & Charles is offline at this moment. Last contact was 12 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 7 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Luka & Charles?
No gather rate appears in the name: Luka & Charles. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Luka & Charles?
Procedural map on Luka & Charles, made by the game's generator.
How to join
How can you get onto Luka & Charles?
Check: join. Open Rust, press F1, then enter client.connect 46.105.76.243:25000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.