RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,509 Populated3,178 Fresh wipes 3 h130 Scan5 min
‹ All servers46.105.149.169:26492
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 46.105.149.169:26492 checked 18d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,850top 72%
Last wipe27d agono schedule published
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 9hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on VeryGames.com Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 47 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does VeryGames.com Rust Server follow?

The only wipe for VeryGames.com Rust Server is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 15 hours ago the current world was made.

Tags

How should you read the tags on VeryGames.com Rust Server?

These are the tags VeryGames.com Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does VeryGames.com Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, VeryGames.com Rust Server sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player count

Where does VeryGames.com Rust Server sit in the rankings?

Player hours over seven days put VeryGames.com Rust Server at #15,850, in the top 72% of all ranked servers.

What player count does VeryGames.com Rust Server carry?

Status for VeryGames.com Rust Server: offline. Last seen 18 days 4 hours ago.

Server

Where does VeryGames.com Rust Server sit?

Reading: location. VeryGames.com Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 46.105.149.169:26492.

What Rust version is VeryGames.com Rust Server on?

Reading: VeryGames.com Rust Server, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on VeryGames.com Rust Server, and is it online?

Check: connection. VeryGames.com Rust Server is offline at this moment. Last contact was 18 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.

Map and rules

What rules does VeryGames.com Rust Server enforce, and what are its settings?

No gather rate appears in the name: VeryGames.com Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

What map is VeryGames.com Rust Server on?

From seed 1489761254, the game generates the procedural map on VeryGames.com Rust Server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto VeryGames.com Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 46.105.149.169:26492. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.