TEST-rust-155631
Offline 46.105.114.99:58004 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/250
- 125/200
- 19/250
- 14/250
- 18/100
- 23/200
Quick answers
from the figures on this pageReset cycle
When does TEST-rust-155631 wipe?
To tell the rhythm of TEST-rust-155631, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 10 hours ago.
Tags
Which tags does TEST-rust-155631 carry, and what do they mean?
These are the tags TEST-rust-155631 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TEST-rust-155631?
Rust Metrics lists featuring TEST-rust-155631: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does TEST-rust-155631 hold among Rust servers?
Player hours over seven days put TEST-rust-155631 at #15,322, in the top 70% of all ranked servers.
What is the population on TEST-rust-155631?
TEST-rust-155631 is not responding; status offline, last seen 9 days 7 hours ago.
Operator and location
What location is TEST-rust-155631 hosted in?
Reading: location. TEST-rust-155631 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 46.105.114.99:58004.
What Rust version is TEST-rust-155631 on?
Reading: TEST-rust-155631, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST-rust-155631, and is it online now?
Check: connection. TEST-rust-155631 is offline at this moment. Last contact was 9 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What settings and rules apply on TEST-rust-155631?
No gather rate appears in the name: TEST-rust-155631. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST-rust-155631?
Check: map. Procedural, size 3,000, seed 1, generated by the game on TEST-rust-155631. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto TEST-rust-155631?
Check: join. Open Rust, press F1, then enter client.connect 46.105.114.99:58004. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.