RUST METRICSFlight deck · live data
Data live Servers11,752 Players57,724 Populated3,422 Fresh wipes 3 h129 Scan5 min
‹ All servers46.105.114.99:57200
Offline Full Queue Fresh wipe Wipe due No query

TEST-rust-125254

Offline 46.105.114.99:57200 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,318top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does TEST-rust-125254 wipe?

The rhythm of TEST-rust-125254's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 9 hours ago.

Tags

How should you read the tags on TEST-rust-125254?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from TEST-rust-125254. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show TEST-rust-125254?

These Rust Metrics lists carry TEST-rust-125254: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does TEST-rust-125254 sit in the rankings?

Player hours over seven days put TEST-rust-125254 at #15,318, in the top 70% of all ranked servers.

What is the population on TEST-rust-125254?

Status for TEST-rust-125254: offline. Last seen 9 days 7 hours ago.

Server

What location is TEST-rust-125254 hosted in?

No region tag on TEST-rust-125254. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.105.114.99:57200.

What Rust version is TEST-rust-125254 on?

Rust network protocol 2634 and build 167781 on Linux is the build TEST-rust-125254 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is TEST-rust-125254, and is it online now?

TEST-rust-125254 reports offline. The last reading came 9 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

How is TEST-rust-125254 configured, and what rules are in force?

No gather rate appears in the name: TEST-rust-125254. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is TEST-rust-125254 on?

Check: map. Procedural, size 3,000, seed 1, generated by the game on TEST-rust-125254. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to TEST-rust-125254?

Press F1 in Rust and enter client.connect 46.105.114.99:57200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.