RUST METRICSFlight deck · live data
Data live Servers11,891 Players93,303 Populated4,061 Fresh wipes 3 h172 Scan5 min
‹ All servers46.0.16.69:28015
Offline Full Queue Fresh wipe Wipe due No query

LocalRustServer1337

Offline 46.0.16.69:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,351no region published
Last wipe42d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does LocalRustServer1337 wipe, and when?

Its rhythm cannot be told from the wipes of LocalRustServer1337 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 42 days 5 hours ago.

Lists and filters

How should you read the tags on LocalRustServer1337?

These are the tags LocalRustServer1337 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does LocalRustServer1337 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry LocalRustServer1337: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does LocalRustServer1337 sit in the rankings?

Ranking for LocalRustServer1337: #13,351 on seven-day player hours, top – of all ranked servers.

What is the population on LocalRustServer1337?

Status for LocalRustServer1337: offline. Last seen 41 days 3 hours ago.

Operator and location

Where does LocalRustServer1337 sit?

No region comes from LocalRustServer1337. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 46.0.16.69:28015.

What Rust version is LocalRustServer1337 on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by LocalRustServer1337. Matching protocol is required to join. Let Steam update your game.

What is the uptime on LocalRustServer1337, and is it online?

LocalRustServer1337 reports offline. The last reading came 41 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Map and rules

What rules does LocalRustServer1337 enforce, and what are its settings?

Check: gather rate. The name LocalRustServer1337 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.

What map is LocalRustServer1337 on?

The game generates a procedural map for LocalRustServer1337.

How to join

What do you do to join LocalRustServer1337?

Check: join. Open Rust, press F1, then enter client.connect 46.0.16.69:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Game build reading: 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.