RUST METRICSFlight deck · live data
Data live Servers11,771 Players77,148 Populated3,737 Fresh wipes 3 h136 Scan5 min
‹ All servers45.90.84.28:28015
Offline Full Queue Fresh wipe Wipe due No query

ViPeR's Test Server 2026

Offline 45.90.84.28:28015 checked 39d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,398no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does ViPeR's Test Server 2026 wipe, and when?

To tell the rhythm of ViPeR's Test Server 2026, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 9 hours ago the current world was made.

Tags

Which tags does ViPeR's Test Server 2026 carry, and what do they mean?

Tags published by ViPeR's Test Server 2026, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ViPeR's Test Server 2026?

Rust Metrics lists featuring ViPeR's Test Server 2026: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does ViPeR's Test Server 2026 sit in the rankings?

Ranking for ViPeR's Test Server 2026: #15,398 on seven-day player hours, top – of all ranked servers.

What player count does ViPeR's Test Server 2026 carry?

Reading for ViPeR's Test Server 2026: offline at this moment; last seen 39 days 5 hours ago.

Operator and location

What location is ViPeR's Test Server 2026 hosted in?

No region tag on ViPeR's Test Server 2026. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 45.90.84.28:28015.

What Rust version is ViPeR's Test Server 2026 on?

Reading: ViPeR's Test Server 2026, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on ViPeR's Test Server 2026, and is it online?

Reading: offline. ViPeR's Test Server 2026 last answered 39 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

How is ViPeR's Test Server 2026 configured, and what rules are in force?

Reading the name gives no gather rate for ViPeR's Test Server 2026. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on ViPeR's Test Server 2026?

Check: map. Procedural, generated by the game, on ViPeR's Test Server 2026.

Join

What do you do to join ViPeR's Test Server 2026?

To join: start Rust, press F1 and type client.connect 45.90.84.28:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.