My Server Name
Offline 45.89.90.251:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 600/575
- 376/400
- 37/250
- 47/250
- 159/200
- 84/100
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 15 hours ago the current world was made.
Lists and filters
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Server Name. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does My Server Name hold among Rust servers?
Ranking for My Server Name: #14,371 on seven-day player hours, top 65% of all ranked servers.
How full does My Server Name get?
Status for My Server Name: offline. Last seen 3 days ago. Seven-day check: 0 players on average. Peak reading: 1.
Operator and location
What location is My Server Name hosted in?
No region comes from My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.89.90.251:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server Name, and is it online now?
Check: connection. My Server Name is offline at this moment. Last contact was 3 days ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is My Server Name on?
Procedural map on My Server Name, made by the game's generator.
Connection
What do you do to join My Server Name?
Press F1 in Rust and enter client.connect 45.89.90.251:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.