RUST METRICSFlight deck · live data
Data live Servers11,670 Players57,098 Populated3,402 Fresh wipes 3 h100 Scan5 min
‹ All servers45.89.124.198:27015
Offline Full Queue Fresh wipe Wipe due No query

RUST Public Server

Offline 45.89.124.198:27015 checked 10d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,997top 59%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does RUST Public Server wipe, and when?

To tell the rhythm of RUST Public Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 10 days 15 hours ago.

Tag meanings

How should you read the tags on RUST Public Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from RUST Public Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RUST Public Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RUST Public Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does RUST Public Server hold among Rust servers?

Player hours over seven days put RUST Public Server at #12,997, in the top 59% of all ranked servers.

What player count does RUST Public Server carry?

RUST Public Server is not responding; status offline, last seen 10 days 15 hours ago.

Operator and location

Where does RUST Public Server sit?

No region comes from RUST Public Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.89.124.198:27015.

What Rust version is RUST Public Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by RUST Public Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on RUST Public Server, and is it online?

Reading: offline. RUST Public Server last answered 10 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.

Rules and settings

How is RUST Public Server configured, and what rules are in force?

Check: gather rate. The name RUST Public Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on RUST Public Server?

Check: map. Procedural, size 3,000, seed 1234, generated by the game on RUST Public Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join RUST Public Server?

To join: start Rust, press F1 and type client.connect 45.89.124.198:27015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.