RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers45.88.230.30:28026
Online Full Queue Fresh wipe Wipe due No query

[FR] ÉCLIPSE | MAX 3

Online 45.88.230.30:28026 checked 11m ago

oxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 239 SERVER FPS

Server fps

48 h low 145 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 40,853 ×1000

Entities

48 h range 26,679–41,301 · memory 1,572 MB
1239 ET SINCE RESTART 03:00

Uptime

3 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,419top 38%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,572MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:04 UTC4d ago – – – 1
Sat 24 Oct, 14:50 UTC4d ago – – – 1
Sat 24 Oct, 14:34 UTC4d ago – – – 1
Sat 24 Oct, 13:20 UTC4d ago – – – 1
Sat 24 Oct, 13:03 UTC4d ago – – – 1
Sat 24 Oct, 12:50 UTC4d ago – – – 1
Sat 24 Oct, 09:34 UTC5d ago – – – 0
Fri 23 Oct, 19:26 UTC5d ago – – – 0
Fri 23 Oct, 17:48 UTC5d ago – – – 0
Thu 1 Oct, 17:06 UTC FW27d ago 0 – 22 days 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does [FR] ÉCLIPSE | MAX 3 wipe?

No wipe schedule is kept by [FR] ÉCLIPSE | MAX 3, which makes a new world every few hours; those resets do not count as wipes.

Tag meanings

Which tags does [FR] ÉCLIPSE | MAX 3 carry, and what do they mean?

These are the tags [FR] ÉCLIPSE | MAX 3 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [FR] ÉCLIPSE | MAX 3 appear in Rust Metrics lists and filters?

On Rust Metrics, [FR] ÉCLIPSE | MAX 3 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does [FR] ÉCLIPSE | MAX 3 sit in the rankings?

Ranking for [FR] ÉCLIPSE | MAX 3: #8,419 on seven-day player hours, top 38% of all ranked servers.

What is the population on [FR] ÉCLIPSE | MAX 3?

0 of 50 slots are filled on [FR] ÉCLIPSE | MAX 3 right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does [FR] ÉCLIPSE | MAX 3 sit?

No region comes from [FR] ÉCLIPSE | MAX 3. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.88.230.30:28026.

What Rust version is [FR] ÉCLIPSE | MAX 3 on?

Reading: [FR] ÉCLIPSE | MAX 3, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [FR] ÉCLIPSE | MAX 3?

Check: fps. Average 230 server fps over the last 48 hours, low of 145. Within range. Peak entity count: 41,301. Buildings, deployables and all else included. Check: memory. Peak use was 2,232 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [FR] ÉCLIPSE | MAX 3, and is it online?

Check: connection. [FR] ÉCLIPSE | MAX 3 is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 75% uptime over the last 7 full days. It was up 126 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is [FR] ÉCLIPSE | MAX 3 configured, and what rules are in force?

No gather rate appears in the name: [FR] ÉCLIPSE | MAX 3. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [FR] ÉCLIPSE | MAX 3?

Size 3,000 and seed 2635: the game generates the procedural map on [FR] ÉCLIPSE | MAX 3 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join [FR] ÉCLIPSE | MAX 3?

Check: join. Open Rust, press F1, then enter client.connect 45.88.230.30:28026. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/SmC9yqYGS.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.