RUST METRICSFlight deck · live data
Data live Servers11,611 Players34,878 Populated2,847 Fresh wipes 3 h62 Scan5 min
‹ All servers45.88.188.162:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Online 45.88.188.162:28015 checked 8m ago

COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 25 SERVER FPS

Server fps

48 h low 2 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 109,383 ×1000

Entities

48 h range 108,757–111,230 · memory 4,280 MB
1239 ET SINCE RESTART 9D 11H

Uptime

9 days 11 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,425top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory4,280MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Rust server | Powered by AMP wipe?

Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 13 hours ago.

Tags

How should you read the tags on My Rust server | Powered by AMP?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty from My Rust server | Powered by AMP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust server | Powered by AMP: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does My Rust server | Powered by AMP hold among Rust servers?

Ranking for My Rust server | Powered by AMP: #15,425 on seven-day player hours, top 69% of all ranked servers.

What player count does My Rust server | Powered by AMP carry?

0 of 100 slots are filled on My Rust server | Powered by AMP right now. Seven-day reading: 0 players on average.

Server details

Where does My Rust server | Powered by AMP sit?

No region tag on My Rust server | Powered by AMP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.88.188.162:28015.

What Rust version is My Rust server | Powered by AMP on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by My Rust server | Powered by AMP. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for My Rust server | Powered by AMP?

Reading: 23 server fps on average across the last 48 hours. It never dropped below 2. Check: entities. The peak was 111,230, counting buildings, deployables and the rest of the world. Memory peak: 5,046 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on My Rust server | Powered by AMP, and is it online?

Reading: online. My Rust server | Powered by AMP answers right now. Check: restart. The uptime it reports puts the last restart about 9 days 11 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 18 October 2026.

Rules and settings

What settings and rules apply on My Rust server | Powered by AMP?

Reading the name gives no gather rate for My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust server | Powered by AMP?

Check: map. Procedural, size 4,500, seed 6738, generated by the game on My Rust server | Powered by AMP. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto My Rust server | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 45.88.188.162:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.