nameserver
Offline 45.85.105.27:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:53 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 686/750
- 59/250
- 94/250
- 400/450
- 208/250
- 174/250
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on nameserver?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does nameserver wipe, and when?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 9 hours ago.
Tags
Which tags does nameserver carry, and what do they mean?
These are the tags nameserver publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show nameserver?
These Rust Metrics lists carry nameserver: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does nameserver hold among Rust servers?
Ranking for nameserver: #13,861 on seven-day player hours, top 61% of all ranked servers.
What player count does nameserver carry?
Reading for nameserver: offline at this moment; last seen 23 days 9 hours ago.
Operator and location
Which location does nameserver run from?
Reading: location. nameserver gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.85.105.27:28015.
What Rust version is nameserver on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by nameserver. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nameserver, and is it online?
nameserver reports offline. The last reading came 23 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Rules and settings
What settings and rules apply on nameserver?
Reading the name gives no gather rate for nameserver. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
How to join
What do you do to join nameserver?
To join: start Rust, press F1 and type client.connect 45.85.105.27:28015. Or press Launch Rust here and Steam opens the game and connects you.