new_host
Offline 45.85.105.210:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 16:41 UTC9d ago | 1 | – | running | 1 |
| Fri 16 Oct, 07:43 UTC11d ago | 0 | – | 2.4 days | 1 |
| Thu 15 Oct, 13:10 UTC12d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 528/625
- 32/250
- 54/250
- 274/325
- 109/200
- 121/150
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on new_host?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does new_host wipe?
There is no next wipe to predict: new_host wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 6 hours ago.
Lists and filters
Which tags does new_host carry, and what do they mean?
These are the tags new_host publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show new_host?
Rust Metrics lists featuring new_host: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does new_host sit in the rankings?
Ranking for new_host: #13,040 on seven-day player hours, top 59% of all ranked servers.
What is the population on new_host?
Status for new_host: offline. Last seen 8 days 10 hours ago.
Operator and location
Where does new_host sit?
No region tag on new_host. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 45.85.105.210:28015.
What Rust version is new_host on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by new_host. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is new_host, and is it online now?
new_host reports offline. The last reading came 8 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Map and rules
How is new_host configured, and what rules are in force?
Reading the name gives no gather rate for new_host. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is off.
What map is new_host on?
The game generates a procedural map for new_host.
How to join
How can you get onto new_host?
Press F1 in Rust and enter client.connect 45.85.105.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.