acceptance002
Offline 45.83.145.30:28415 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 08:14 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 510/575
- 340/400
- 41/250
- 38/250
- 116/150
- 127/200
Quick answers
from the figures on this pageWipe schedule
What happens on acceptance002 when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does acceptance002 follow?
Its rhythm cannot be told from the wipes of acceptance002 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 24 days 13 hours ago the current world was made.
Tag meanings
How should you read the tags on acceptance002?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them from acceptance002. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show acceptance002?
Rust Metrics lists featuring acceptance002: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
What position does acceptance002 hold among Rust servers?
Player hours over seven days put acceptance002 at #15,977, in the top 71% of all ranked servers.
How full does acceptance002 get?
Reading for acceptance002: offline at this moment; last seen 23 days 17 hours ago.
Operator and location
Where does acceptance002 sit?
No region tag on acceptance002. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 45.83.145.30:28415.
What Rust version is acceptance002 on?
Rust network protocol 2634 and build 166652 on Linux is the build acceptance002 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is acceptance002, and is it online now?
acceptance002 reports offline. The last reading came 23 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.
Rules and settings
What rules does acceptance002 enforce, and what are its settings?
No gather rate appears in the name: acceptance002. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on acceptance002?
Check: map. Procedural, generated by the game, on acceptance002.
How to join
What do you do to join acceptance002?
Check: join. Open Rust, press F1, then enter client.connect 45.83.145.30:28415. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.