Testing 0123456
Offline 45.45.237.10:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 223/250
- 14/250
- 18/250
- 133/200
- 43/200
- 41/100
Quick answers
from the figures on this pageWipe timing
When does Testing 0123456 wipe?
The rhythm of Testing 0123456's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 39 days ago.
Lists and filters
Which tags does Testing 0123456 carry, and what do they mean?
These are the tags Testing 0123456 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Testing 0123456 appear in Rust Metrics lists and filters?
On Rust Metrics, Testing 0123456 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Testing 0123456 hold among Rust servers?
Player hours over seven days put Testing 0123456 at #16,013, in the top 69% of all ranked servers.
What is the population on Testing 0123456?
Testing 0123456 is not responding; status offline, last seen 26 days 6 hours ago.
Server
Where does Testing 0123456 sit?
No region tag on Testing 0123456. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.45.237.10:28015.
What Rust version is Testing 0123456 on?
Reading: Testing 0123456, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Testing 0123456, and is it online?
Check: connection. Testing 0123456 is offline at this moment. Last contact was 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
What rules does Testing 0123456 enforce, and what are its settings?
Reading the name gives no gather rate for Testing 0123456. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is Testing 0123456 on?
Size 1,000 and seed 1: the game generates the procedural map on Testing 0123456 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Testing 0123456?
Press F1 in Rust and enter client.connect 45.45.237.10:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.