RUST METRICSFlight deck · live data
Data live Servers11,809 Players80,805 Populated3,802 Fresh wipes 3 h104 Scan5 min
‹ All servers45.38.15.136:28015
Offline Full Queue Fresh wipe Wipe due No query

Staging

Offline 45.38.15.136:28015 checked 41d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,485no region published
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Staging follow?

To tell the rhythm of Staging, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 48 days 1 hours ago.

Tags

How should you read the tags on Staging?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164566 (Build): The server runs game build 164566; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Staging. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Staging appear in Rust Metrics lists and filters?

On Rust Metrics, Staging sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Staging hold among Rust servers?

Ranking for Staging: #15,485 on seven-day player hours, top – of all ranked servers.

How full does Staging get?

Status for Staging: offline. Last seen 41 days 13 hours ago.

Server

Where does Staging sit?

No region comes from Staging. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.38.15.136:28015.

What Rust version is Staging on?

Reading: Staging, Rust network protocol 2633 and build 164566, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Staging, and is it online now?

Staging reports offline. The last reading came 41 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Staging?

No gather rate appears in the name: Staging. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Staging on?

The game generates a procedural map for Staging.

Join

What do you do to join Staging?

Press F1 in Rust and enter client.connect 45.38.15.136:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164566,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164566
Build The server runs game build 164566.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.