Rust Local
Offline 45.234.137.16:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 22:58 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 524/575
- 422/475
- 179/250
- 57/100
- 249/250
- 331/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust Local?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Rust Local follow?
Its rhythm cannot be told from the wipes of Rust Local on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 15 hours ago.
Tag meanings
How should you read the tags on Rust Local?
These are the tags Rust Local publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Local?
Rust Metrics lists featuring Rust Local: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Rust Local sit in the rankings?
Player hours over seven days put Rust Local at #13,640, in the top 62% of all ranked servers.
What player count does Rust Local carry?
Reading for Rust Local: offline at this moment; last seen 18 days 21 hours ago.
Server details
What location is Rust Local hosted in?
Reading: location. Rust Local gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.234.137.16:28015.
What Rust version is Rust Local on?
Rust network protocol 2634 and build 167398 on Windows is the build Rust Local runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust Local, and is it online?
Rust Local reports offline. The last reading came 18 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
How is Rust Local configured, and what rules are in force?
Reading the name gives no gather rate for Rust Local. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Rust Local on?
The game generates a procedural map for Rust Local.
Connection
What do you do to join Rust Local?
Check: join. Open Rust, press F1, then enter client.connect 45.234.137.16:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.