ServerName
Offline 45.196.222.97:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 648/700
- 43/250
- 90/250
- 359/400
- 165/200
- 142/225
Quick answers
from the figures on this pageWipe timing
When does ServerName wipe?
To tell the rhythm of ServerName, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 8 hours ago.
Tag meanings
Which tags does ServerName carry, and what do they mean?
Tags published by ServerName, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ServerName?
These Rust Metrics lists carry ServerName: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does ServerName hold among Rust servers?
Ranking for ServerName: #11,040 on seven-day player hours, top 50% of all ranked servers.
How full does ServerName get?
Status for ServerName: offline. Last seen 37 hours ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 22:00 UTC, 1 players on average.
Server
Which location does ServerName run from?
No region comes from ServerName. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.196.222.97:28015.
What Rust version is ServerName on?
Reading: ServerName, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on ServerName, and is it online?
ServerName reports offline. The last reading came 37 hours ago. Reading: 38% uptime over the last 1 full day. It was up 9 of 24 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on ServerName?
Reading the name gives no gather rate for ServerName. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
What map is ServerName on?
The game generates a procedural map for ServerName.
Join
What do you do to join ServerName?
Check: join. Open Rust, press F1, then enter client.connect 45.196.222.97:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.