RUST METRICSFlight deck · live data
Data live Servers11,590 Players33,807 Populated2,855 Fresh wipes 3 h67 Scan5 min
‹ All servers45.187.111.134:28185
Offline Full Queue Fresh wipe Wipe due No query

Teste local x64

Offline 45.187.111.134:28185 checked 24d ago

64x
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,984top 71%
Last wipe–no schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Teste local x64 follow?

The rhythm of Teste local x64's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.

Tags

Which tags does Teste local x64 carry, and what do they mean?

Check: tags. The game's server browser reads mp1 (Max players): The server holds 1 slots; v1069 (Protocol): Protocol 1069: join only on the same game version; rust (Custom tag): This tag is non-standard, added by the owner or a plugin from Teste local x64. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Teste local x64 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Teste local x64: Gather rate above 10x: server list and Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Gather rate: More than 10x.

Player count

Where does Teste local x64 sit in the rankings?

Ranking for Teste local x64: #15,984 on seven-day player hours, top 71% of all ranked servers.

What player count does Teste local x64 carry?

Teste local x64 is not responding; status offline, last seen 24 days 1 hours ago.

Server

Which location does Teste local x64 run from?

No region tag on Teste local x64. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.187.111.134:28185.

What Rust version is Teste local x64 on?

Version check: Rust network protocol 1069 on Windows, run by Teste local x64. Check: protocol. To join, your game must match; Steam handles the update.

Is Teste local x64 up, and how often does it stay up?

Check: connection. Teste local x64 is offline at this moment. Last contact was 24 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.

Map and rules

What rules does Teste local x64 enforce, and what are its settings?

The name carries the rate: 64x gather on Teste local x64. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join Teste local x64?

To join: start Rust, press F1 and type client.connect 45.187.111.134:28185. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as rust,mp1,v1069

Game

mp1
Max players The server holds 1 slots.
v1069
Protocol Protocol 1069: join only on the same game version.

Other

rust
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.