Name of Server as Shown on the Client Server List
Offline 45.173.193.34:28015 checked 13h ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 360/425
- 457/500
- 982/1000
- 52/100
- 984/1000
- 32/250
Quick answers
from the figures on this pageReset cycle
When does Name of Server as Shown on the Client Server List wipe?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 4 hours ago.
Tags
Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169552 (Build): Build 169552; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Name of Server as Shown on the Client Server List. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Name of Server as Shown on the Client Server List appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Name of Server as Shown on the Client Server List: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
Ranking for Name of Server as Shown on the Client Server List: #7,631 on seven-day player hours, top 34% of all ranked servers.
How full does Name of Server as Shown on the Client Server List get?
Name of Server as Shown on the Client Server List is not responding; status offline, last seen 13 hours ago. Check: players over seven days. Average 1, peak 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Operator and location
Which location does Name of Server as Shown on the Client Server List run from?
No region tag on Name of Server as Shown on the Client Server List. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.173.193.34:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Version check: Rust network protocol 2635 and build 169552 on Windows, run by Name of Server as Shown on the Client Server List. Check: protocol. To join, your game must match; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and how often does it stay up?
Check: connection. Name of Server as Shown on the Client Server List is offline at this moment. Last contact was 13 hours ago. Uptime for the last 7 full days: 15 of 168 hours, or 9%. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name: Name of Server as Shown on the Client Server List. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Name of Server as Shown on the Client Server List on?
Check: map. Procedural, generated by the game, on Name of Server as Shown on the Client Server List.
Connection
What do you do to join Name of Server as Shown on the Client Server List?
Check: join. Open Rust, press F1, then enter client.connect 45.173.193.34:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.