RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,650 Populated2,906 Fresh wipes 3 h68 Scan5 min
‹ All servers45.161.178.66:28015
Offline Full Queue Fresh wipe Wipe due No query

Servidor Local de Mods

Offline 45.161.178.66:28015 checked 14d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,230top 71%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:18 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Servidor Local de Mods?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does Servidor Local de Mods wipe, and when?

To tell the rhythm of Servidor Local de Mods, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 11 hours ago.

Tags

Which tags does Servidor Local de Mods carry, and what do they mean?

These are the tags Servidor Local de Mods publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Servidor Local de Mods appear in Rust Metrics lists and filters?

On Rust Metrics, Servidor Local de Mods sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Servidor Local de Mods hold among Rust servers?

Player hours over seven days put Servidor Local de Mods at #15,230, in the top 71% of all ranked servers.

How full does Servidor Local de Mods get?

Status for Servidor Local de Mods: offline. Last seen 14 days 5 hours ago.

Operator and location

Where does Servidor Local de Mods sit?

Reading: location. Servidor Local de Mods gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.161.178.66:28015.

What Rust version is Servidor Local de Mods on?

Rust network protocol 2634 and build 167781 on Windows is the build Servidor Local de Mods runs. Matching protocol is required to join. Let Steam update your game.

Is Servidor Local de Mods up, and how often does it stay up?

Servidor Local de Mods reports offline. The last reading came 14 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 12 October 2026.

Rules and settings

What settings and rules apply on Servidor Local de Mods?

Reading the name gives no gather rate for Servidor Local de Mods. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Servidor Local de Mods?

The game generates a procedural map for Servidor Local de Mods.

How to join

How do you connect to Servidor Local de Mods?

To join: start Rust, press F1 and type client.connect 45.161.178.66:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.