RUST METRICSFlight deck · live data
Data live Servers11,676 Players50,509 Populated3,178 Fresh wipes 3 h130 Scan5 min
‹ All servers45.155.143.156:28015
Offline Full Queue Fresh wipe Wipe due No query

lan

Offline 45.155.143.156:28015 checked 18d ago

quad vanilla
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,632top 62%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers, and #587 of the quad servers (top 72%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 08:02 UTC19d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on lan?

An average of 3 players came at the busiest on its recent wipes. 5 hours after the wipe, the crowd peaked on the latest wipe.

When does lan wipe?

To tell the rhythm of lan, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 22 hours ago.

Lists and filters

Which tags does lan carry, and what do they mean?

These are the tags lan publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts4 (Group limit): Team cap: 4; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show lan?

These Rust Metrics lists carry lan: Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

Occupancy

Where does lan sit in the rankings?

Ranking for lan: #13,632 on seven-day player hours, top 62% of all ranked servers. The quad group places it at #587.

How full does lan get?

Reading for lan: offline at this moment; last seen 18 days 14 hours ago.

Server

Which location does lan run from?

No region tag on lan. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.155.143.156:28015.

What Rust version is lan on?

Rust network protocol 2634 and build 167398 on Linux is the build lan runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is lan, and is it online now?

lan reports offline. The last reading came 18 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.

Rules and settings

What settings and rules apply on lan?

No gather rate appears in the name: lan. The group cap is 4 players, read as quad. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is off. That is Valve's anti-cheat.

Which map is live on lan?

The game generates a procedural map for lan.

Join

How can you get onto lan?

To join: start Rust, press F1 and type client.connect 45.155.143.156:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,gmrust,cs167398,ts4

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts4
Group limit Team cap: 4.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.