RUST METRICSFlight deck · live data
Data live Servers11,666 Players52,161 Populated3,273 Fresh wipes 3 h87 Scan5 min
‹ All servers45.153.50.47:28015
Offline Full Queue Fresh wipe Wipe due No query

FULL PVE | 0.5x

Offline 45.153.50.47:28015 checked 12d ago

0.5x oxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 48 64 PAX 1 /64

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,419top 67%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does FULL PVE | 0.5x wipe?

The rhythm of FULL PVE | 0.5x's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 17 days 23 hours ago.

Lists and filters

Which tags does FULL PVE | 0.5x carry, and what do they mean?

These are the tags FULL PVE | 0.5x publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp64 (Max players): 64 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does FULL PVE | 0.5x appear in Rust Metrics lists and filters?

On Rust Metrics, FULL PVE | 0.5x sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Occupancy

What position does FULL PVE | 0.5x hold among Rust servers?

Ranking for FULL PVE | 0.5x: #14,419 on seven-day player hours, top 67% of all ranked servers.

What player count does FULL PVE | 0.5x carry?

Status for FULL PVE | 0.5x: offline. Last seen 12 days 13 hours ago.

Server details

What location is FULL PVE | 0.5x hosted in?

No region tag on FULL PVE | 0.5x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 45.153.50.47:28015.

What Rust version is FULL PVE | 0.5x on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by FULL PVE | 0.5x. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on FULL PVE | 0.5x, and is it online?

Reading: offline. FULL PVE | 0.5x last answered 12 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 October 2026.

Settings and map

How is FULL PVE | 0.5x configured, and what rules are in force?

Gather rate check: 0.5x. That comes from the name FULL PVE | 0.5x. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on FULL PVE | 0.5x?

Procedural map on FULL PVE | 0.5x, made by the game's generator.

Join

How do you connect to FULL PVE | 0.5x?

Check: join. Open Rust, press F1, then enter client.connect 45.153.50.47:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp64,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp64
Max players 64 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Build 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.