RUST METRICSFlight deck · live data
Data live Servers11,693 Players51,920 Populated3,092 Fresh wipes 3 h106 Scan5 min
‹ All servers45.144.59.175:28015
Offline Full Queue Fresh wipe Wipe due No query

Local

Offline 45.144.59.175:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 6 12 19 25 PAX 0 /25

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,520top 65%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct17 Oct28 Oct30 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:48 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Local follow?

To tell the rhythm of Local, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 5 hours ago.

Lists and filters

How should you read the tags on Local?

Tags published by Local, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Local appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Local: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Local hold among Rust servers?

Player hours over seven days put Local at #14,520, in the top 65% of all ranked servers.

What player count does Local carry?

Local is not responding; status offline, last seen 2 days 3 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does Local run from?

No region comes from Local. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 45.144.59.175:28015.

What Rust version is Local on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Local. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local, and is it online?

Reading: offline. Local last answered 2 days 3 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Rules and settings

What settings and rules apply on Local?

No gather rate appears in the name: Local. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is Local on?

Procedural map on Local, made by the game's generator.

Join

What do you do to join Local?

Press F1 in Rust and enter client.connect 45.144.59.175:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp25
Max players Slots: 25.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.