Name of Server
Offline 45.144.48.76:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 214/250
- 15/250
- 19/250
- 115/200
- 40/200
- 42/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Name of Server follow?
Its rhythm cannot be told from the wipes of Name of Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 7 hours ago.
Tag meanings
How should you read the tags on Name of Server?
Tags published by Name of Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs161125 (Build): Game build reading: 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Name of Server?
On Rust Metrics, Name of Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Name of Server sit in the rankings?
Player hours over seven days put Name of Server at #16,728, in the top 70% of all ranked servers.
What is the population on Name of Server?
Name of Server is not responding; status offline, last seen 27 days 7 hours ago.
Operator and location
Which location does Name of Server run from?
No region tag on Name of Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.144.48.76:28015.
What Rust version is Name of Server on?
Reading: Name of Server, Rust network protocol 2632 and build 161125, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Name of Server, and is it online now?
Check: connection. Name of Server is offline at this moment. Last contact was 27 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 30 September 2026.
Rules and settings
What rules does Name of Server enforce, and what are its settings?
Reading the name gives no gather rate for Name of Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Connection
What do you do to join Name of Server?
To join: start Rust, press F1 and type client.connect 45.144.48.76:28015. Or press Launch Rust here and Steam opens the game and connects you.