My Server Name
Offline 45.143.201.72:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 475/250
- 317/325
- 33/250
- 32/250
- 160/200
- 76/100
Quick answers
from the figures on this pageWipe timing
When does My Server Name wipe?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 41 days 15 hours ago the current world was made.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #15,521 on seven-day player hours, top – of all ranked servers.
What is the population on My Server Name?
My Server Name is not responding; status offline, last seen 41 days 14 hours ago.
Server
Where does My Server Name sit?
No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.143.201.72:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Server Name. Check: protocol. To join, your game must match; Steam handles the update.
Is My Server Name up, and how often does it stay up?
Reading: offline. My Server Name last answered 41 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Server Name?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
Procedural map on My Server Name, made by the game's generator.
Join
How can you get onto My Server Name?
To join: start Rust, press F1 and type client.connect 45.143.201.72:28015. Or press Launch Rust here and Steam opens the game and connects you.