Rust Server by nitrado.net
Online 45.140.129.110:10200 checked 14m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 65,242–67,852 · memory 2,147 MBUptime
1 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/250
- 121/200
- 17/250
- 15/250
- 17/100
- 25/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Rust Server by nitrado.net follow?
To tell the rhythm of Rust Server by nitrado.net, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 19 days 12 hours ago.
Tags
Which tags does Rust Server by nitrado.net carry, and what do they mean?
These are the tags Rust Server by nitrado.net publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Server by nitrado.net: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Rust Server by nitrado.net hold among Rust servers?
Ranking for Rust Server by nitrado.net: #15,353 on seven-day player hours, top 69% of all ranked servers.
How full does Rust Server by nitrado.net get?
0 of 50 slots are filled on Rust Server by nitrado.net right now. Seven-day reading: 0 players on average.
Server
What location is Rust Server by nitrado.net hosted in?
Reading: location. Rust Server by nitrado.net gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 45.140.129.110:10200.
What Rust version is Rust Server by nitrado.net on?
Rust network protocol 2635 and build 168909 on Windows is the build Rust Server by nitrado.net runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust Server by nitrado.net?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Peak entity count: 67,852. Buildings, deployables and all else included. Reading: 2,476 MB of memory at the highest. Expect lag when fps falls and entities climb.
What is the uptime on Rust Server by nitrado.net, and is it online?
Reading: online. Rust Server by nitrado.net answers right now. Check: restart. The uptime it reports puts the last restart about 40 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
How is Rust Server by nitrado.net configured, and what rules are in force?
Reading the name gives no gather rate for Rust Server by nitrado.net. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server by nitrado.net?
From seed 6738, the game generates the procedural map on Rust Server by nitrado.net. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Rust Server by nitrado.net?
Check: join. Open Rust, press F1, then enter client.connect 45.140.129.110:10200. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
