Rust Server by nitrado.net
Offline 45.140.128.93:10800 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 546/625
- 433/450
- 162/250
- 59/100
- 199/250
- 314/225
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust Server by nitrado.net follow?
Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 7 hours ago.
Lists and filters
How should you read the tags on Rust Server by nitrado.net?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust Server by nitrado.net?
These Rust Metrics lists carry Rust Server by nitrado.net: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Rust Server by nitrado.net hold among Rust servers?
Player hours over seven days put Rust Server by nitrado.net at #15,478, in the top 70% of all ranked servers.
What player count does Rust Server by nitrado.net carry?
Rust Server by nitrado.net is not responding; status offline, last seen 40 days 13 hours ago.
Server
What location is Rust Server by nitrado.net hosted in?
No region comes from Rust Server by nitrado.net. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.140.128.93:10800.
What Rust version is Rust Server by nitrado.net on?
Rust network protocol 2633 and build 164530 on Windows is the build Rust Server by nitrado.net runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Rust Server by nitrado.net, and is it online now?
Reading: offline. Rust Server by nitrado.net last answered 40 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Map and rules
What settings and rules apply on Rust Server by nitrado.net?
Reading the name gives no gather rate for Rust Server by nitrado.net. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust Server by nitrado.net?
Size 3,500 and seed 6738: the game generates the procedural map on Rust Server by nitrado.net from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to Rust Server by nitrado.net?
Press F1 in Rust and enter client.connect 45.140.128.93:10800. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
