RUST METRICSFlight deck · live data
Data live Servers11,826 Players82,123 Populated3,756 Fresh wipes 3 h273 Scan5 min
‹ All servers45.140.128.93:10800
Offline Full Queue Fresh wipe Wipe due No query

Rust Server by nitrado.net

Offline 45.140.128.93:10800 checked 40d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,478top 70%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Rust Server by nitrado.net follow?

Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 41 days 7 hours ago.

Lists and filters

How should you read the tags on Rust Server by nitrado.net?

Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust Server by nitrado.net?

These Rust Metrics lists carry Rust Server by nitrado.net: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Server by nitrado.net hold among Rust servers?

Player hours over seven days put Rust Server by nitrado.net at #15,478, in the top 70% of all ranked servers.

What player count does Rust Server by nitrado.net carry?

Rust Server by nitrado.net is not responding; status offline, last seen 40 days 13 hours ago.

Server

What location is Rust Server by nitrado.net hosted in?

No region comes from Rust Server by nitrado.net. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.140.128.93:10800.

What Rust version is Rust Server by nitrado.net on?

Rust network protocol 2633 and build 164530 on Windows is the build Rust Server by nitrado.net runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Rust Server by nitrado.net, and is it online now?

Reading: offline. Rust Server by nitrado.net last answered 40 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.

Map and rules

What settings and rules apply on Rust Server by nitrado.net?

Reading the name gives no gather rate for Rust Server by nitrado.net. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server by nitrado.net?

Size 3,500 and seed 6738: the game generates the procedural map on Rust Server by nitrado.net from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Rust Server by nitrado.net?

Press F1 in Rust and enter client.connect 45.140.128.93:10800. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Game build reading: 164530.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.