RUST METRICSFlight deck · live data
Data live Servers11,701 Players42,340 Populated3,047 Fresh wipes 3 h101 Scan5 min
‹ All servers45.136.204.241:35001
Offline Full Queue Fresh wipe Wipe due No query

FarEast Rust Классический

Offline EU · eu2 45.136.204.241:35001 checked 8d ago

weekly wipes vanillaoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 52 /250

Players now

21% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#3,309top 15% · #1245 in EU
Last wipe8d agoweekly schedule
Next wipe5d 4hTue 3 Nov, 06:11 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 06:11 UTC, in 5d 4h. Its weekly schedule tag · low confidence

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak224players, last three wipes

Coming wipes

  1. WPT 1Tue 3 Nov, 06:11 UTC5d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 17hFW
  3. WPT 3Tue 10 Nov, 06:11 UTC12d 4h
  4. WPT 4Tue 17 Nov, 06:11 UTC19d 4h
  5. WPT 5Tue 24 Nov, 06:11 UTC26d 4h
  6. WPT 6Tue 1 Dec, 06:11 UTC33d 4h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 17hFW
  8. WPT 8Tue 8 Dec, 06:11 UTC40d 4h

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctMon 19 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 220, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 06:11 UTC8d ago 220 – running 172
Mon 19 Oct, 23:35 UTC9d ago 220 – 0.3 days 162
Mon 19 Oct, 16:07 UTC9d ago 232 – 0.3 days 229
Mon 19 Oct, 09:59 UTC9d ago 249 – 0.3 days 68

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on FarEast Rust Классический when wipe day comes?

At their busiest, its recent wipes drew 224 players on average. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does FarEast Rust Классический follow?

Its tag guides the prediction: too few of FarEast Rust Классический's wipes are on record to confirm its schedule. Tuesday 3 November at 06:11 UTC is when its next wipe is due. The world it runs now was made 8 days 17 hours ago. A weekly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on FarEast Rust Классический?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $reu2 (Region code): The code for this server's region is eu2; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): The server browser files it under Europe from FarEast Rust Классический. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does FarEast Rust Классический appear in Rust Metrics lists and filters?

On Rust Metrics, FarEast Rust Классический sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Players now: At least 50.

Population

Where does FarEast Rust Классический sit in the rankings?

Player hours over the last seven days put FarEast Rust Классический at #3,309, #1,245 in Europe, in the top 15% of all ranked servers.

How full does FarEast Rust Классический get?

FarEast Rust Классический is not responding; status offline, last seen 8 days 17 hours ago.

Server details

Where does FarEast Rust Классический sit?

The EU tag puts FarEast Rust Классический in Europe, and its region code is eu2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.136.204.241:35001.

What Rust version is FarEast Rust Классический on?

Reading: FarEast Rust Классический, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

Is FarEast Rust Классический up, and how often does it stay up?

FarEast Rust Классический reports offline. The last reading came 8 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

How is FarEast Rust Классический configured, and what rules are in force?

No gather rate appears in the name: FarEast Rust Классический. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on FarEast Rust Классический?

Check: map. Procedural, size 4,500, seed 744944234, generated by the game on FarEast Rust Классический. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name ВАЙП БЫЛ 6М НАЗАД.

Connection

What do you do to join FarEast Rust Классический?

To join: start Rust, press F1 and type client.connect 45.136.204.241:35001. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$reu2,v2634,^w,^v,EU,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp250
Max players The server holds 250 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$reu2
Region code The code for this server's region is eu2.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.