Test Server 31 #1
Offline 45.135.166.210:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
3% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 352/425
- 22/250
- 41/250
- 144/200
- 63/200
- 65/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Test Server 31 #1 follow?
Its rhythm cannot be told from the wipes of Test Server 31 #1 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 6 hours ago.
Tags
Which tags does Test Server 31 #1 carry, and what do they mean?
These are the tags Test Server 31 #1 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp31 (Max players): Slots: 31; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server 31 #1?
On Rust Metrics, Test Server 31 #1 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Test Server 31 #1 sit in the rankings?
Ranking for Test Server 31 #1: #13,243 on seven-day player hours, top 58% of all ranked servers.
What player count does Test Server 31 #1 carry?
Status for Test Server 31 #1: offline. Last seen 35 days 23 hours ago.
Operator and location
What location is Test Server 31 #1 hosted in?
Reading: location. Test Server 31 #1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.135.166.210:28015.
What Rust version is Test Server 31 #1 on?
Rust network protocol 2633 and build 163794 on Windows is the build Test Server 31 #1 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server 31 #1, and is it online now?
Test Server 31 #1 reports offline. The last reading came 35 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Test Server 31 #1 enforce, and what are its settings?
Reading the name gives no gather rate for Test Server 31 #1. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Test Server 31 #1 on?
The game generates a procedural map for Test Server 31 #1.
Join
How can you get onto Test Server 31 #1?
Press F1 in Rust and enter client.connect 45.135.166.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.